Orlando Almario

Creating a GOOD 3D controller:

As part of my work on Adventure in Hender Castle, I have been researching a lot about creating a good 3D character controller. In this post, I want to share some resources and thoughts on the process. Initial Conclusions: Creating a GOOD 3D controller: * It's difficult: Creating a

Making educational games that are fun

How do you design a game that can teach something to the players and still be fun? By teach I mean information or skills that are not part of the endogenous value of the game. For example, in an adventure game it is pretty easy to teach the player that

The era of the Shorter Games is Upon Us

For years game developers and journalist have sing the songs of shorter games, And maybe, it has finally come to us.

Three books to make you a better storyteller 📚

Storytelling is an essential ability in the age of information and noise we live in. these books are a good starting point in the long journey of telling good stories.

💰How to get a Quote for your game

Six questions to answer to get the best quotes for the game you want to commission.

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